Pure Data Extended and 3D OBJ imports
When I originally started using pure data extended or PD-E for short. I used it mostly as a shortcut to add basic effects for video inputs. Gradually over time I learned to import 3d objects made in either Maya or Blender to map the video output onto or to use basic colors and shading.
This has the video addition as well from the raspberry pi which maps onto a square that gets segmented off into lines. The lines then create a zebra like pattern on the feedback sphere that everything is inside of.